ROLE: GAMEPLAY PROGRAMMER AND DESIGNER
PLATFORM: OCULUS RIFT, LEAPMOTION
Edwin’s Dawn is a VR game made on the Oculus Rift and uses Leap Motion to track user’s hands. The aim of the game is to use your hands and shield Edwin(A vampire) from the sun while he is busy setting up his house for a party.
Helped design some interactions in the game and curate the design elements in the game. Also worked on the Vampire and the Evil Sun AI.